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Mira Seigans Identity Screen: Chapter 19

  


  Identity Screen

  Name: Mira Seigan

  Title: [Prodigy of the New World]

  Class: [Lifedealer]

  Level: 26

  


  Stats

  STR: 247

  VIT: 27

  DEF: 27

  DEX: 135

  INT: 172

  


  Accord: N/A

  Link Mates: N/A

  Feats: 4

  [Lifedealer]: A class adept at dealing both physical and magical damage, as well as healing at the cost of severely reduced survivability. This class is for the daring and the calculated, walking the razor thin line between thriving and instant death. A class with one of the highest difficulties, a skilled [Lifedealer] is capable of becoming a one-person army… if they live long enough.

  Difficulty Classification: 8.5/10

  [Prodigy of the New World]: You’ve been judged to have one of the greatest potentials on your planet. While you may be one of the most powerful there for now, do not rest on your laurels, lest you be impaled upon them by those who envy you.

  


      
  • Gain +50% effectiveness to heal over time effects. Gain +50% effectiveness to damage over time effects. Gain +5 to all stats.


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  Equipment:

  This text was taken from Royal Road. Help the author by reading the original version there.

  [Earring of Moderate Tempo]: Grants +5 DEX. Grants a small boost to mobility.

  [Long Harpoon]: A mundane harpoon with it's only notable feature being it's length.

  


      
  • [Hunting]: Deals slightly more damage to fish-like creatures.


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  Skills:

  [Life Boon/Life Bane]: Grant yourself or your allies the [Life Boon] status. When used on an enemy, inflict on them the [Life Bane] debuff. Maximum of 3 charges of each buff or debuff are allowed at once, with allowed charges increasing every 10 levels.

  


      
  • [Life Boon]: Grants healing over time. Grants debuff resistance. Can be detonated for a burst of healing, removing the buff and removing 1 debuff from the recipient. Lasts for 6 seconds, granting a charge back to the caster when removed.


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  • [Life Bane]: Inflicts damage over time. Inflicts debuff vulnerability. Can be detonated for a burst of damage, removing the debuff and doubles the effect of 1 other debuff on the recipient. Lasts for 6 seconds, granting a charge back to the caster when removed.


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  [Spectral Blade]: Grants the [Spectrum] buff to yourself or an ally. Maximum of 1 instance allowed at a time, with allowed instances increasing every 20 levels.

  


      
  • [Spectrum]: Grants magical damage to weapon strikes to stack with physical damage. Scales off of recipients magical damage. Stacks with skills that use melee damage.


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  [Lifeguard]: Grant yourself or an ally a shield that absorbs physical damage. Shield hp is determined by the magical damage of the user, not the recipient. Shield lasts for 5 seconds, with moderate cooldown.

  [Cornucopia]: Release a pulse to heal all allies in area of influence for a very small amount. Healing scales off of magical damage. Allies with the [Life Boon] buff have their [Life Boon] refreshed and slightly empowered to a maximum of 5 stacks. Enemies with the [Life Bane] debuff have their [Life Bane] refreshed and slightly empowered to a maximum of 5 stacks, which drop off when [Life Boon] or [Life Bane] expires. 5 second cooldown.

  [Lightblade Song]: Make 3 consecutive attacks with your lance. Attacks burn the enemy with light, which lingers for a short amount of time after the skill is used. Light burning damage over time scales off of current INT. Enemies afflicted with [Fear] have their [Fear] refreshed. Low cooldown.

  [Savage Barrage]: Aggressively strike an enemy with many hits. Damage scales off of melee damage, with the last strike inflicting [Fear] on the opponent. Duration of [Fear] scales off of magical damage.

  


      
  • [Fear]: The target is fearful of the user and is liable to freeze in terror. The likelihood of the target freezing in terror is dependent on the users’ amount of damage dealt to the target.


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  Feats:

  


      
  • You’ve fought at least 10 foes higher leveled than you at once and won. [+5 STR]


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  • You’ve fought at least 25 foes higher leveled than you at once and won. [+10 STR]


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  • You’ve fought at least 50 foes higher leveled than you at once and won. [+15 STR]


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  • You’ve fought at least 75 foes higher leveled than you at once and won. [+20 STR]


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