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Arthur Lindows Identity Screen: Chapter 19

  


  Identity Screen

  Name: Arthur Lindow

  Title: [Heart of Devotion]

  Class: [Audacity Knight]

  Level: 27

  


  Stats

  STR: 136

  VIT: 245

  DEF: 208

  DEX: 56

  INT: 28

  


  Accord: N/A

  Link Mates: N/A

  Feats: 6

  Audacity Stacks: 99

  Health: 61,250

  Mana: 4,667

  Stamina: 42,875

  [Heart of Devotion](Exceptional): Gain a boost to all stats when allies’ lives depend on you (1.5x). More effects may be unlocked with greater synergy with [Heart of Devotion].

  


      
  • Synchronization Level 1- [The Last Stand]: Cooldowns of certain skills are lowered when allies’ lives depend on you (1.5x).


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  • Synchronization Level 2- [One Last Chance]: Allows the user to revive from a deathly blow after rest. One time only.


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  • Synchronization Level 3- [True Heart of Devotion]: You’re a truly bleeding heart. If certain conditions are met after dying, permanently gain the [True Heart of Devotion] passive.


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  [True Heart of Devotion]: You have died for someone you do not know. This has happened countless times over the history of the Macrocosm, but only a relative handful did so selflessly, without knowledge that they would return. You have a true heart of devotion.

  [True Heart of Devotion] is a passive effect and a rare condition that will evolve as you grow. Added conditions will acclimate to your class and preferences.

  1–It’s the nature of your [True Heart of Devotion] to safeguard others. +80% DEF. +80% VIT. Cooldown reduction for abilities tailored for support.

  2-Your [True Heart of Devotion] galvanizes the souls of those around you. All party members gain a 50% boost to STR, DEX and INT. All party members gain enhanced base mana and stamina.

  3-Neither you nor your [True Heart of Devotion] will falter when between an enemy and an ally. +40% natural HP regeneration when in a party. +45% natural HP regeneration to allies within your party. Enhanced damage reduction when in a party. Enhanced base damage granted to allies within your party.

  Equipment:

  [Trash-can lid] (Common): A trash can lid. It’s wide and easy to carry, with its good qualities ending there.

  


      
  • [Gross]: Causes you to smell slightly worse.


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  [Swordfish Fin] (Uncommon): A blade made from a swordfish on a planet completely consumed by water, who died before reaching its pinnacle of power. Its fins were razor sharp, and are now at your command.

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  Potency: 20

  Charm capacity: Low

  


      
  • [Swordfish Charge]: Propel yourself forward to skewer an enemy.


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  • [Swift Swimmer]: DEX +3


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  Skills:

  [Audacity Knight]: Passive - Grants the user a stack of [Audacity] upon entering combat. Grants further stacks of [Audacity] upon performing selfless and/or worthy actions both in and outside of combat.

  - [Audacity]: Grants bonuses up to a certain point based on level. Stackable buff. Permanent buff. While effects of [Audacity] stacks have a limit, the capacity for the amount of stacks does not.

  [Intricacies of Exaltation]: Changes bonuses gained from [Audacity] stacks to a small bonus to VIT, DEF, and damage reduction. Allies within party deal greater damage to enemies with the [Enraged] debuff. Gain a stack of [Audacity] whenever a party member defeats an enemy. Gain enhanced experience whenever a party member defeats an enemy. Expend a stack of [Audacity] to grant allies increased stamina and mana regeneration, as well as offensive skill cooldown. No cooldown.

  [Intricacies of Engagement]: Changes bonuses gained from [Audacity] stacks to a small bonus to STR, DEX and damage. You deal greater damage to enemies with the [Enraged] debuff. Gain a stack of [Audacity] whenever you defeat an enemy. Gain enhanced experience whenever you defeat an enemy. Expend a stack of [Audacity] to grant yourself increased stamina and mana regeneration, as well as offensive skill cooldown. No cooldown.

  [You and Me]: Inflicts [Enraged] when an enemy strikes your shield. Expend a stack of [Audacity] to inflict damage in retaliation.

  - [Enraged]: Inflicts a debuff that increases damage taken. Enemies who are [Enraged] are more inclined to attack you, and take continuous and mounting damage when attacking anyone who isn’t the one who inflicted them with [Enraged] while [Enraged]. Enemies with sufficient willpower may resist [Enraged].

  [Mighty Escutcheon]: Passive - Empowers your shield to enhance durability according to rarity.

  [Not Today]: Expend a stack of [Audacity] to conjure a shield around an ally. Allies under the effects of [Not Today] have increased stamina regeneration and mana regeneration. Upon taking damage, the damage is absorbed, and the buff expires.

  [True Heart of Devotion] Applicable.

  [Absolvement]: Expend a stack of [Audacity] to absorb the damage of an ally within your area of influence. Physical and bodily state changes apply. Cannot absorb damage of deceased ally. Cannot absorb damage from a higher leveled ally that outstrips your current vitality. Requires physical contact. Long cooldown.

  [True Heart of Devotion] Applicable.

  [Sentinal Aura]: Passive-All allies within your party gain damage reduction scaled to your current [Audacity]. If stacks of [Audacity] equal 10 or more, allies within area of influence also gain [Sentinal Bond].

  - [Sentinal Bond]: Allies with this buff gain reduced cooldown and enhanced Mana and Mana recovery by 5% per ally with [Sentinal Bond] up to a maximum of 5 as long as their areas of influence are intertwined.

  [Coordination]: Expend 3 stacks of [Audacity] to grant all allies within your party increased damage against enemies with the [Enraged] debuff. Expend 5 stacks of [Audacity] to grant you and your allies within your party [Coordinated Assault] if at least one enemy on the battlefield is inflicted with [Enraged].

  - [Coordinated Assault]: Immunity from magical friendly fire from other allies with [Coordinated Assault]. Grants telepathic communication with other allies with [Coordinated Assault]. Grants limited sharing of Vaults between all allies with [Coordinated Assault]. Vault sharing must be consensual. Buff lasts as long as there is at least one enemy on the battlefield inflicted with [Enraged].

  [Challenging Moxie]: Expend a stack of [Audacity] to inflict [Enraged] on all enemies within 10 meters of you. Gain a stack of [Audacity] for every enemy inflicted with [Enraged].

  [Insurmountable Wall]: Expend 2 stacks of [Audacity] to become invincible for as long as the skill is active, for a maximum of 2 minutes. Unable to move for as long as [Insurmountable Wall] is active. Upon the skills deactivation, reduced damage reduction for as long as the skill was active.

  [Audacity Tempering]: Expend varying stacks of [Audacity] to enhance other facets of your power. Limits apply.

  Feats:

  


      
  • You’ve unlocked an [Exceptional] Rarity Title before gaining a class. [+1 to all stats]


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  • You’ve at least nearly died for someone when they would have died without your help. [Unlock 1 skill]–[Not Today]


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  • You’ve fought at least 10 foes higher leveled than you at once and won. [+5 STR]


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  • You’ve fought at least 25 foes higher leveled than you at once and won. [+10 STR]


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  • You’ve fought at least 50 foes higher leveled than you at once and won. [+15 STR]


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  • You’ve fought at least 75 foes higher leveled than you at once and won. [+20 STR]


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