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Chapter 4: Zero-Circle Spells

  In this world, the path of the great wizard naturally attracts tless seekers, but there are also other extraordinary paths, such as the path of the knight.

  The path of the knight is divided into three levels: Squire, Knight, and Grand Knight.

  A Squire is the starting point of the knightly path, referring to an ordinary person who has undergone systematibat training and achieved extraordinary physical abilities through rigorous ditioning.

  To advance from a Squire to a true Knight, one must dense a "Seed of Life Energy."

  This Seed of Life Energy is the core of a Knight, greatly enhang their physical abilities and allowing their strength to soar.

  A Knight who possesses the Seed of Life Energy fight one against ten, or even one against a hundred, making them incredibly powerful otlefield.

  As frand Knights, they are beings who have transded the ordinary, possessing astonishing strength and being true masters of the battlefield.

  The three youths were Squires who had undergone knightly training.

  Although they had not yet deheir Seeds of Life Energy, their long-term bat training had already elevated their physical abilities and bat skills far beyond those of ordinary people.

  They could easily kill young, strong soldiers, let alohese frail, inexperienced youths.

  In theory, if these youths could uhey might have a ce to stand against the three Squires.

  But the reality was quite the opposite each of them saw the others as petitors, remaining wary and naturally unwilling to band together.

  Because of this, the three Squires held an absolute advantage in this trial.

  Dealing with these defenseless youths was like crushing ants for them. They didn’t even need ons; they could easily crush their throats with their bare hands.

  Within the beast arena, the three began their "hunt."

  They set out separately, prowling the vast beast pen-like predators, coldly searg for prey.

  Their goal was clear: to kill these weak youths, quickly plete the trial, and "speed up" the process through their as.

  Meanwhile, the other youths were still immersed in naive fantasies about the trial’s rules.

  However, they had no idea that the three lurking in the shadows had already marked them as prey.

  Deep within the beast pen, Lynn was naturally unaware of the drastic ges happening outside.

  He was still one of those "naive youths," intending to follow the rules.

  However, he was different from the others in one key aspebsp;

  He was already a First-Level Apprentice Wizard, possessing a certain degree of self-preservation ability.

  "In the Beginner’s Meditation Manual, a First-Level Apprentice Wizard master two Zero-Circle Spells…"

  Lynn flipped to the relevant chapter, his gaze fixed on the page as he carefully studied it.

  These two Zero-Circle Spells might seem simple, but each had its unique uses.

  The first was called "Breath cealment," and its fun was as the name suggested: to ceal all traces of one’s presenbsp;

  The sed was "Daze," which could momentarily disrupt an ordinary person’s sciousness usial power.

  The power of wizards came from their ability to harness energy particles in the world through their mental power, which was the definition of a spell.

  However, only a Sed-Level Apprentice Wizard could barely mao use mental power to manipute energy particles.

  Therefore, in theory, a First-Level Apprentice Wizard couldn’t use spells.

  But there were exceptions. Some unique spells existed, known as Zero-Circle Spells.

  Zero-circle spells were the most basid weakest of all spells.

  They didn’t require the assistance of energy particles and could be cast using only mental power and some simple tools.

  Because of this, Zero-Circle Spells were more like "tricks," often used by beginners as introductory exercises.

  Lynn flipped through the Beginner’s Meditation Manual, carefully reading about the Zero-Circle Spells.

  "Breath cealment" was one of them.

  It required the use of a specific tool, usial power to "smear" the tool’s st onto oneself, thereby cealing one’s presenbsp;

  The book gave an example: if oo hunt magical beasts, they could blend the st of the surrounding enviro into themselves, fusing the beasts’ sense of smell and allowing them to approach their target ued.

  "Daze" was more direbsp;

  It relied entirely oal power, requiring no tools. By fog one’s mind, it could instantly disrupt an ordinary person’s sciousness, causing them to briefly lose focus.

  These two Zero-Circle Spells were undoubtedly a godsend for Lynn.

  What he cked most at the moment was the ability to protect himself, and while these two spells were sidered "tricks" in the wizarding world, they were immensely helpful to him now.

  With these two spells, he at least had some means of reag and esg if he were attacked.

  "The pce I’ve chosen is secluded, perfect for raising the Earth Rhinoceros Beast while learning these two Zero-Circle Spells…"

  Lynn’s gaze was firm as he quietly pnned his steps.

  For other apprentice wizards, learning Zero-Circle Spells, while retively simple, still required a certain amount of time and effort.

  But Lynn possessed the talent [Heaven Rewards Diligence], and he was fident that he could master these two spells in a short time.

  Once he had a clear dire, Lynn began living a cautious, secluded life.

  Acc to the scarred man, they had ten days in total, and his main task was to raise the Earth Rhinoceros Beast.

  Based on the knowledge he had learned earlier, he collected specific food daily to feed the beast, gradually improving its physical strength and power.

  Beyond that, he devoted the rest of his time to studying the Beginner’s Meditation Manual, fog on mastering "Breath cealment" and "Daze."

  Perhaps because he had chosen such a remote spot, Lynn didn’t see a single person from the time he left the group until the tenth day.

  Ten days of careful nurturing had brought noticeable ges to his Earth Rhinoceros Beast.

  The little beast had not only grown plumper, but its scales had also bee darker and more lustrous, and the color of its pupils had deepened.

  Looking at his results, Lynn’s fidence grew. He khat the strength of this Earth Rhinoceros Beast had signifitly improved.

  At the same time, Lynn’s progress was equally gratifying.

  Thanks to his [Heaven Rewards Diligealent and the retively simple nature of Zero-Circle Spells, he had fully mastered both "Breath cealment" and "Daze" in just ten days.

  ………………………………

  Name: Lynn Cole

  Realm: First-Level Apprentice Wizard

  Talent: Heaven Rewards Diligenbsp;

  Progress:

  Earth Rhinoceros Beast Rearing Knowledge [100%]

  Beginner’s Meditation Manual [45%]

  Daze [100%]

  Breath cealment [100%]

  ………………………………

  As the first rays of m light fell, Lynn draped his slightly worn robe over himself, tightehe colr, and picked up the now sturdier Earth Rhinoceros Beast, heading toward the designated meeting point.

  However, as he walked, Lynn noticed something amiss.

  He saw fragments of torn robes and corpses along the way, and his heart tightened. Although he had been wary of these "panions," seeing actual deaths in the beast pen still made his breath hitbsp;

  At first, Lynn thought it might be an isoted i, but as he tinued walking, he found an overwhelming number of such "isoted is." It was clear that something was wrong.

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