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Monsterpedia Terms - Monster Levels

  Monsterpedia Terms

  Levels

  Monster Levels are an unofficial way of tracking how dangerous a monster type usually is. Monster Levels tend to match the depth of the labyrinth layer they're commonly found on, leading to a 6 rank system. Our Monsterpedia also includes the controversial 0 level, giving 7 total.

  Level Zero

  Technically these monsters are level one, but they're just so bad at fighting a lot of delvers call them type 0. Jackalopes are pretty much prey animals, far less dangerous than an angry deer or wild boar. Goblins similarly are weak to comical levels, dying with a kick. They're still monsters but...

  Level I

  The lowest common rank, found at the upper layers. These monsters are comparable to an untrained, unmerged human. As such they usually quickly fall to trained delvers. These monsters are also the most common raiders outside of Labyrinths.

  Level II

  Either possessing greater strength or skill than an unmerged human, these monsters are very dangerous to civilians. While rarely a danger to a skilled merged human on their own, several together can be a challenge.

  Level III

  Possessing either unique talents or both greater strength and skill than an unmerged human, Level III monsters are serious threats. It's generally assumed a trained delver is better than any lone Level III, but can't stand up to two or more. In these areas it's best to travel in a team.

  Level IV

  Only one thing unifies these monsters. They're all much bigger than humans. Power wise they range from 'a big beast' to the powerful ancient dragons. But size really matters. It gives these monsters a defense that's hard to beat. After all, it doesn't matter how good your knife skill is if you can't actually stab any vital organs. Delvers need to be ready to fight these giants if they go past the third layer.

  Level V

  Level Vs are another special type. While their base skills can be all over the place, all Level Vs have an ability that can instantly defeat a delver. Common examples are a succubus' charm, medusa's gaze, or liches' death spell. Failing to prepare for these attacks can mean certain death. You need to be ready to face a Level V monster.

  Level VI

  Greater Demons and other unique enemies. They possess the skills of a merged delver, and have practiced for centuries possibly. They'll die like any human, but don't expect them to give you an easy target.

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