Brann traveled northwest, keeping to the lesser paths.
The land here was gentler than the orchard’s tangled edge, as if the world itself had paused to catch its breath. Rolling hills unfolded beneath a sky pale with early summer light, dotted with yarrow and low juniper trees, their sharp scent carried on the wind. Fields of grain rose and fell like waves of gold-tinged water, stirred by breezes that whispered of harvests to come and days long forgotten.
He walked without memory, only the pull of motion and the dull ache in his legs to mark the passing of time. The orchard had faded behind him, and with it, the strange stillness of that place. Now, every step forward was a search, not just for roads or towns, but for the man who had once walked them.
By the fourth day, the hills broke apart into flatter ground, and the road beneath his feet widened, pressed firm by wheels and trade. Before long, he saw the gates of Velmara, a city sprawling wide along the banks of a broad tributary, its walls streaked with age and soot, its towers pale as bone beneath the sun.
Velmara breathed trade.
Carts groaned under sacks of grain, and the air was thick with the scent of straw-dust and mule sweat. Granaries rose like keeps, their stone walls blackened from long years of smoke and labor. The streets pulsed with movement, men shouting, ropes creaking, the clang of metal clasps and barrows rolling over cobbled lanes. He saw barley and millet, rye and corn, hauled in from every direction, measured, traded, reloaded.
Brann stood at the edge of the square, hands tucked into his sleeves, watching as though from a distance.
He understood none of the names he heard.
“This shipment must reach Lutharel as fast as possible” someone barked, waving a tally-stick.
“Velmire’s Reach is waiting on this load don’t botch the lashing!”
The names slid past him like fish in a stream, too swift to catch, yet something about them scraped at the edges of his mind. Lutharel, Velmire’s Reach, he had been to neither...at least, he thought not, but some deeper part of him stirred, as though listening to the echoes of an old song beneath the clamor.
But Velmara was too large, too loud, there were too many eyes, too many tongues. A man without a name had no place among so many questions. He needed somewhere smaller and quieter. A place where shadows held longer, and people asked less.
Near one of the carts, a boy of no more than twelve wrestled with a sack nearly his size, dragging it into place with more stubbornness than strength. Brann moved carefully, drawing no more attention than a breeze. He stopped beside the cart, voice low.
“Hey boy, what’s the furthest town from here?”
The boy straightened, pushing sweat-damp curls from his brow. He looked Brann over, nose wrinkled slightly in suspicion or curiosity, perhaps both. Then a grin broke across his face, wide and toothy.
“That’d be Wesmere’s Tip, I reckon or just The Tip, if you don’t fancy full names. Folk say it’s where the roads end and the wind forgets your name.” The boy tilted his head. “Why, mister?”
Brann hesitated, the words came slowly, as though shaped by someone else's voice.
“I have some work there.”
A beat passed.
“What is the fastest route to get there?” he asked.
The boy scratched his cheek, then pointed westward.
“You could walk the road, northwest mostly, but it'll take you over three weeks if your feet hold. Better bet's the main granary, ask around. Might be a wagon hauling supplies that way. You could offer to help. They don’t care what you’re called if you carry your share.”
Brann gave a short nod, the kind that did not invite more questions.
“Thank you.”
The boy was already turning back to his work when Brann moved on, slipping once more into the crowd, a shadow among sunlit faces. He did not know what lay at Wesmere’s Tip only that his feet were already walking toward it.
His destination had been set and it was the farthest town in the kingdom, a place near the bend of the River Iskaroth, where the water grew slow and wide, and the air crisp.
A few days later, Brann sat in the back of a creaking cart piled high with burlap sacks and dry-wrapped barrels, the scent of grain dust and sun-warmed wood filling the air. The wheels sang a low groan over uneven stones, and the road ahead curled through a narrowing pass flanked by weathered rock and the lean shadows of twisted trees. Somewhere far behind them, the smoke-wreathed spires of Velmara had faded from view.
At the reins sat an old man with a broad back and hands like cracked leather. He wore a patched cloak the color of tree bark and a brimmed hat that had long since surrendered to time. Brann and the old man, Oakrin, had made their acquaintance along the way. Oakrin was a wiry man with weathered skin and a voice like boot leather dragged through gravel sixty-five by the look of him, though Brann never asked. Men like Oakrin were measured more by the years they endured than the ones they claimed.
They had spoken little at first, but time on the road had a way of wearing down stone, and Oakrin, it turned out, was good at drawing words from silence.
“Most men ride out to Wesmere’s Tip by accident or exile,” Oakrin had said one morning, peering ahead at the winding trail with eyes that missed nothing. “You? You’ve got the look of a man hiding from something, not just running to it.”
Brann didn’t reply at once. The road stretched ahead through low hills and sharp gullies, where the wind ran its fingers through the tall grass like it was searching for secrets.
“You’re not wrong,” Brann said finally. His voice came quiet, as if pulled from deep within.
Oakrin grunted.
“Didn’t think I was, but most who hide pick somewhere they know. Or somewhere close. You, boy…you chose the Tip that’s the edge of the world far as we know. Folk there forget their own names just to stay unbothered. Why go so far?”
There was a long pause.
Then Brann, watching the road instead of the man beside him, said,
“You wouldn’t believe me if I told you.”
Oakrin cracked the reins gently, eyes still on the trail ahead.
“Try me. I've carried old steel, seen blood freeze on stone, and once spoke with a man who swore the moon fell in love with him. Truth is rarely more foolish than lies, just harder to wear in public.”
Brann looked at him then, studying the lined face and sharp eyes, as if deciding whether the old man could carry more than sacks and roads.
And so he told him.
Stolen from its rightful author, this tale is not meant to be on Amazon; report any sightings.
Not everything, not yet, but enough, enough to bring weight to the wind and silence to the space between words. He spoke of waking in the orchard, of a memory shattered like glass, of the fortress called Vireth Tal that felt like both home and warning. Of names he did not remember, and dreams that carried voices calling through stone.
Oakrin listened hands steady on the reins, not interrupting once.
When Brann fell quiet, the old man only gave a nod...small, thoughtful, like a man tasting something familiar in a strange stew.
“Can’t say I believe it all,” Oakrin said. “But I believe you believe it. And that’s more than most men get.”
Then, softer:
“And maybe that’s enough.”
The cart rolled on. Behind them, the road twisted into the hills like a memory trying not to be remembered. Brann stared out across the ridgeline, where the road ahead dipped into a green basin flecked with mist and wind-blown shadow. The cart rattled slowly on, its wheels drumming like distant hoofbeats, and Oakrin sat silent beside him for a time, reins slack in his hands.
The old man gave a rough cough, clearing his throat not from illness, but as if scraping together something that had waited too long to be spoken.
“That dream of yours,” he said finally, not turning his head, “the one about the druid fighting in the woods…”
Brann nodded, watching a crow circle far above.
“I don’t know everything,” Oakrin went on, “but I can shed a little light on that war. It ain’t secret, folk know bits and pieces, and what they know, they fear.”
He shifted in his seat.
“Druids… they’re bad news, always have been. No one knows why exactly, but if you believe the stories, and I do, they don’t see us as part of the world, just invaders or parasites. They love the wood and the wild more than they’ve ever loved mankind. Maybe they were once like us, but no more.”
Brann said nothing, but the weight of Oakrin’s words pressed heavy.
“You see when a druid gathers enough life-essence,” the old man continued, “when he’s learned the old names of bark and root and soil, he can find what they call the heart of the forest.”
“Some woods, the older ones, they’ve got more than one. Places where the soul of the land pools, like water in stone. The heart… it’s a living thing, a will older than any king. And if the druid’s will is strong enough, he battles it, mind to mind. If he wins, he don’t just live in that forest anymore. He becomes it.”
Oakrin’s hand lifted, fingers curling like twisted branches.
“He can shape the wood. Grow trees overnight and twist beasts into things they were never meant to be. Bend bark and bone together, raise walls of thorn, call poison from flowers.”
He spat over the side of the cart.
“It’s why the kingdom watches the forests. When trees start growing wrong, too fast, too thick or when beasts walk on too many legs, that’s when the armies come. They hunt the heart and burn it out, if they can. Kill the druid with fire and steel, and pray that’s enough.”
Brann felt a chill crawl across his shoulders, though the sun still shone on the road.
Oakrin turned to him now, gaze narrowed beneath the brim of his worn hat.
“In your dream, you missed the druid with your arrow… but you struck the heart.”
“That means something, boy. More than you know. A man don’t shoot at a heart unless he knows what it is. You were a soldier, maybe a commander someone trusted enough to aim at the soul of a forest.”
Brann shifted in the wagon, uneasy under the weight of the old man’s words.
Oakrin nodded, once.
“But don’t fret. I’ve no need of trouble, and no use for telling tales. You’ve got your secrets, and I’ve got mine.”
“This road is long enough without digging up ghosts.”
He reached down and tugged the reins gently as the cart rounded a bend, the wheels creaking over a stretch of gravel. A breeze stirred the grass at the roadside, sighing low like something forgotten waking in the dirt.
Then Oakrin let out a short laugh dry, amused, a bit like bark cracking in the sun.
“Damn, if you believe in stories, Wesmere’s Tip was founded by a druid. One that was actually good with people.”
“Like that even exists.” He spat off the side of the cart.
“Still, guess you picked a good place after all, if you're looking to start over. Fewer questions. Fewer eyes. And if the old tales have any truth, maybe even a little luck.”
Brann didn’t answer, but the name druid hung heavy in his chest, like smoke that refused to clear. The forest, the arrow, the heart, it all spun behind his eyes like storm-wind in branches.
Still, the cart rolled on, and the road did not stop to explain its stories.
Brann sat with his arms resting loosely across his knees, the cart swaying beneath him as the path narrowed to a winding ribbon between outcroppings of stone. The rhythm of hoof and wheel had long settled into his bones, but his thoughts stirred restlessly, unwilling to sleep.
The hooded man’s voice came back to him, not in full, but in fragments...words half-shadowed, half-serious: “Hollowrest” a name that gnawed at the edge of his mind like a splinter too small to remove.
He glanced toward Oakrin, who still held the reins loosely, watching the road with that quiet awareness only long miles could teach.
“Have you ever heard of a place called… Hollowrest? Beyond the mountains” Brann asked, careful with the name.
Oakrin gave a low chuckle.
“Hollowrest? Hah. You’ve got strange names rattling around in that head of yours.” He shook his head, amused. “No, lad, I’m a simple man, and going beyond the mountains isn’t what simple men do, not even one who knows the kingdom’s veins like I do.”
He glanced sidelong at Brann.
“Places like that… if they exist, they’re best left to explorers, heroes, or madmen.”
Brann nodded slowly, lips pressed tight. The name still lingered.
“What about the kingdom, then?” he asked after a pause. “How far does it stretch?”
Oakrin exhaled through his nose, as if settling into an old story.
“Well, far enough to bleed from too many directions,” he muttered. “But I’ll give you the lay of it.”
He raised a finger with each name, counting off as he spoke.
“To the west, as you well know you’ve got Westmere’s Tip out near a tiny lake that forms from Iskaroth. Traders love it, soldiers less so. South of there, tucked into the lowlands, lies Avenwall, soft hills, strong people, plenty of coin, they hold the border and the south towers”
Another finger.
“Caldrithorne, in the north-east...strong place, strong forgers, it gets its materials from the mines of Karn-Vareth near were Iskaroth breaks from the mountains. Down east, you’d find Lutharel and Stoneward Garison were soldiers and healers are trained, the backbone of the kingdom. You have a lot of other small settlements here and there of course but none that important. There is one I actually prefer and that is down south on the hills called Velisar, they make excellent wine and have the best stories, and the women he chuckle… well an old man like me should not be talking about such things”
Brann listened closely, letting the names settle.
“And the crown?” he asked. “Who sits it now?”
Oakrin made a noncommittal sound.
“That’d be King Malrion Cairen. The old lion still has teeth, though he’s kept mostly to the citadel of Vireth Tal these past few years. Folks say he dreams too loud and wakes too tired. But his banner still flies, and the coin still carries his face.”
He slowed the cart a touch to guide it around a deep rut.
“His sword-arm, though, that’s another tale. General Edran Velh, not a man you meet by accident. He was blooded young, and never stopped swinging he holds the army together by sheer force of will, or so they say, keeps the roads safer than they’d otherwise be.”
Brann let the silence stretch between them, they did pass a few patrols on their way, guess what Oakrin said about the general was true but these names...they stirred something faint in him, not memories, exactly, but impressions: the echo of boots on stone; a banner snapping in cold wind; blood on steel in the shape of a crest he no longer recognized.
He rubbed at his temples.
“You’ve seen much of it,” he said finally.
Oakrin nodded, watching the road.
“More than I care to count, but less than the world still holds.”
And that, it seemed, was the end of that.
The cart rolled on toward Wesmere’s Tip, the wind brushing through the grass like fingers over parchment. Behind them, names and questions trailed in the dust.

