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The Goblin

  The goblin is the most common monster on grim, usually the hight of a 8 year old child.

  Goblins are green skinned with black poisonous nails and red eyes. They can range in strength from as weak as a slime to being as dangerous as demons.

  The different paths of a goblin are many and varied. The most common goblin would go from feral goblin to grunt goblin. While a feral goblin is wild and only uses instinct, grunt goblins will group up and act organized. They will start using weapon that are made from anything they can find.

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  Depending on what path the grunt takes it can become a warrior goblin. Warrior goblins fight like trained soldiers seasoned in battle. Now while both the feral and grunt stay the same size, a warrior goblin will grow to be the hight of a 11 year old.

  Warrior goblins will go out in search for good armor and weapons, if they can't find or steal it they will make their own. A warrior goblin will start building a base for the clan. After a warrior goblin make a suitable base it will start training all other goblins into useful killers or crafters.

  When a warrior goblin manages to train more than 20 goblins into warriors then it will become a goblin knight. Any clan with a goblin knight is considered a small horde. Any size of horde will be hunted down as soon as possible.

  more on goblins in part 2

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