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Dannys Identity Screen: Chapter 34

  


  Identity Screen

  Name: Daniel Cranson

  Title: N/A

  Class: [Ardent Horror]

  Level: 12

  


  Stats

  STR: 1

  VIT: 34

  DEF: 4

  DEX: 50

  INT: 92

  


  Accord: N/A

  Link Mates: N/A

  Feats: N/A

  Skills:

  [Basic Undead]: Raise a certain number of [Lesser Undead] dependant upon current [Desecration Magnitude] and how much [Succulence] that permeates the area.

  Possible Undead summons:

  


      
  • [Skeleton]: A weak undead. Low HP, low Stamina, no Mana. Uses basic weapons. Common summon.


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  • [Ghast]: Ghostly apparition that freezes enemies. Low HP, no Stamina, moderate Mana. Uncommon summon.


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  • [Draugr]: A slightly stronger zombie. Moderate HP, moderate Stamina, no Mana. Uses heavy weapons. Rare summon.


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  ***[Succulence]: The amount of death that has occurred in the area. The more [Succulence] in the area, the more potent the [Ardent Horror] skills are.

  ***[Desecration Magnitude]: The current capacity of undead the [Ardent Horror] is capable of summoning and controlling.

  


      
  • [Basic Undead]: 1 every 5 levels


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  • [Moderate Undead]: 1 every 10 levels


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  Current [Desecration Magnitude]: 7

  


      
  • Basic Undead: 5


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  • Moderate Undead: 2


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  [Moderate Undead]: Raise a certain number of [Moderate Undead] dependant upon current [Desecration Magnitude] and how much [Succulence] that permeates the area.

  Possible Undead summons:

  


      
  • [Zombie]: A basic Undead, neither strong nor weak. High HP, low Stamina, no Mana. Does not use weapons. Common summon.


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  • [Skeleton Champion]: A vastly stronger [Skeleton]. Moderate HP, high Stamina, no Mana. Uses heavy weapons, sometimes with shields. Uncommon summon.


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  • [Revenant]: A powerful Undead. High HP, high Stamina, moderate Mana. Uses a single, frozen longsword. Has magic related to cold and death. Rare summon.


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  [Immortal Chalice]: Sup upon the surrounding [Succulence] to heal yourself. Amount healed dependant upon the amount of [Succulence] in the area.

  [Bloody Rebirth]: Raise a corpse from the dead to join your army. Success dependant upon current [Desecration Magnitude] and how much [Succulence] that permeates the area.

  [Gluttonous Discharge]: Sup upon the surrounding [Succulence] and expel it in an explosion of profane Abyss-attuned magic that refines into bolts that track the target. Target tracking dependant upon enemies closest to the user. Amount of energy expelled dependant upon the amount of [Succulence] in the area, as well as charge time.

  [Grotesque General]: All Undead in your army gain bonuses dependant upon your current [Disfigurement], with the potency dependant upon the amount of [Succulence] that permeates the area.

  ***[Disfigurement]: The current method of which you empower your army.

  


      
  • [Flesh]: Enhances the base HP of your army.


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  • [Tendon]: Enhances the base Stamina of your army.


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  • [Brain]: Enhances the base Mana of your army.


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  • [Bone]: Enhances the base damage reduction of your army.


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  • [Muscle]: Enhances the base damage of your army.


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  [Sacrificial Switch]: Sacrifice one of your army to switch places with them.

  [Gored Tapestry]: Allows the user to gain information by tasting blood or other innards. Limits apply.

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