Sound
Ability: Shrieking Lance (Sound)
(sonic, focus, trauma)
Base cost: low to moderate
Current rank: Iron
Cooldown: short.
Iron, Focused Wail: I can carve a scream into a spear, a single lance of sound that strikes out. On impact, the target shudders from shock, internal rupture, and temporary deafness. One path, one projectile. Not just sound, a scream sharp like a blade
Ability: Resounding Rupture (Sound)
(sonic, force, trauma)
Base cost: Moderate
Current rank: Iron
Cooldown: medium
Iron, Shatter Cone: I can shape sound into a force, not a voice, but pure rupture. Fired forward in a cone, it hits like the world pushes back. Eardrums shatter, shields crack, formations scatter. It knocks enemies off balance, sometimes off their feet. a break in reality, compressed into a single, raw pulse.
Ability: Whispering Words (Sound)
(sonic, Perception, mind)
Base cost: None
Current rank: Iron
Cooldown: None,
Iron, Whispered Words: I can hear what others try to hide. In chaos of battle I hear a single footstep, a heartbeat, the fear or hesitation that betrays them. Emotions in voices, fear, anger and doubt shivers along my perception. Detecting lies or hidden movement is easier now. The world’s secrets whisper themselves to me.
Force
Ability: Gravitide Silence (Force)
(gravity manipulation, silence, battlefield control)
Base cost: Moderate mana
Current rank: Iron
Cooldown: long.
Iron, Gravitide Silence: I call forth a silence, heavy enough to slow the world. Arrows falter, footsteps drag, whispers die on their lips. The air around me feels like underwater, disorienting and muted. I do not stop moving, but I remind the world to rest.
This book was originally published on Royal Road. Check it out there for the real experience.
Death
Ability: Spectral Strike (death)
(phantasm, rapid strikes, spectral arms)
Base cost: Low-to-moderate mana; rises with number of limbs and overcharge duration.
Current rank: Iron
Cooldown: None
Iron, Wraith Claw: I conjure a single ghostly arm, tipped with spectral claws. Swift, precise, short to mid range slashes. Physical and spectral, bypassing mundane armor. Reusable rapidly. A pale arm tore through the air
Ability: Bargaining With the Dead (death)
(death, memory, artifact manifestation)
Base cost: Low-to-moderate mana
Current rank: Iron
Cooldown: None
Iron, Grave Whisper: I can sense lingering memory in a corpse. A simple offering, a drop of blood, a mourning gesture, yields basic loot: coins, potions, trinkets and ingredients. The beast had no voice, but its bones remembered hunger.
Ability: Spectral Body (death)
(incorporeal motion, phasing, offensive mobility)
Base cost: moderate mana; rises with distance/duration.
Current rank: Iron
Cooldown: short
Iron, Spectral Body: For a fleeting moment, I unbind my body and slip between worlds. Immune to physical harm, I move normally, reality blurring around me. I can step through thin stone, wood, or iron grates, if I commit to the stride. I become vulnerable to spiritual attacks. I am still flesh, I only learned to forget it.
Banshee
Ability: Banshee’s Wail (banshee)
(Soul attack, Necrotic, Sound)
Base cost: high mana
Current rank: Iron
Cooldown: medium
Iron, Dirge Unleashed: The Wail ripped through flesh, bone, and soul alike. Dealing massive damage in a cone. Survivors stumbled, deaf and panicked, they did not hear it, they broke against it. The first time I screamed, the air itself tore.
Ability: Dirge of the Echoing Void (banshee)
(Sound ? Aura ? Debilitation)
Base cost: None
Current rank: Iron
Cooldown: None
Iron, Discordant Chorus: I released a inaudible hum soft, yet it warped the world around me. Enemies faltered, heads twitching, ears straining at phantom tones. Their hearts loose rhythm, suffering from Discordant the longer they listen. It is not pain... yet, just unease. But it lingers like a wrong note that refuses to resolve.

